revision:
The Math.max(x,y) method can be used to find the highest value of x and y
example:
public class Main { public static void main(String[] args) { System.out.println(Math.max(5, 10)); // 10 } }
The Math.min(x,y) method can be used to find the lowest value of x and y:
example:
public class Main { public static void main(String[] args) { System.out.println(Math.min(5, 10)); // 5 } }
The Math.sqrt(x) method returns the square root of x.
The Math.abs(x) method returns the absolute (positive) value of x.
The Math.random() method returns a random number between 0.0 (inclusive) and 1.0 (exclusive).
The Math.sqrt(x) method returns the square root of x.
All math methods
abs(x); Returns the absolute value of x; return type: double|float|int|long
acos(x); Returns the arccosine of x, in radians; return type: double
asin(x); Returns the arcsine of x, in radians; return type: double
atan(x); Returns the arctangent of x as a numeric value between -PI/2 and PI/2 radians; return type: double
atan2(y,x); Returns the angle theta from the conversion of rectangular coordinates (x, y) to polar coordinates (r, theta).; return type: double
cbrt(x); Returns the cube root of x; return type: double
ceil(x); Returns the value of x rounded up to its nearest integer; return type: double
copySign(x, y); Returns the first floating point x with the sign of the second floating point y; return type: double
cos(x); Returns the cosine of x (x is in radians); return type: double
cosh(x); Returns the hyperbolic cosine of a double value; return type: double
cosh(x); Returns the hyperbolic cosine of a double value; return type: double
exp(x); Returns the value of Ex; return type: double
expm1(x); Returns ex -1; return type: double
floor(x); Returns the value of x rounded down to its nearest integer; return type: double
getExponent(x); Returns the unbiased exponent used in x; return type: int
hypot(x, y); Returns sqrt(x2 +y2) without intermediate overflow or underflow; return type: double
IEEEremainder(x, y); Computes the remainder operation on x and y as prescribed by the IEEE 754 standard; return type: double
log(x); Returns the natural logarithm (base E) of x; return type: double
log10(x); Returns the base 10 logarithm of x; return type: double
log1p(x); Returns the natural logarithm (base E) of the sum of x and 1; return type: double
max(x, y); Returns the number with the highest value; return type: double|float|int|long
min(x, y); Returns the number with the lowest value; return type: double|float|int|long
nextAfter(x, y); Returns the floating point number adjacent to x in the direction of y; return type: double|float
nextUp(x); Returns the floating point value adjacent to x in the direction of positive infinity; return type: double|float
pow(x, y); Returns the value of x to the power of y; return type: double
random(); Returns a random number between 0 and 1; return type: double
round(x); Returns the value of x rounded to its nearest integer; return type: int
rint(); Returns the double value that is closest to x and equal to a mathematical integer double
signum(x); Returns the sign of x; return type: double
sin(x); Returns the sine of x (x is in radians); return type: double
sinh(x); Returns the hyperbolic sine of a double value; return type: double
sqrt(x); Returns the square root of x; return type: double
tan(x); Returns the tangent of an angle; return type: double
tanh(x); Returns the hyperbolic tangent of a double value; return type: double
toDegrees(x); Converts an angle measured in radians to an approx. equivalent angle measured in degrees; return type: double
toRadians(x); Converts an angle measured in degrees to an approx. angle measured in radians; return type: double
ulp(x); Returns the size of the unit of least precision (ulp) of x; return type: double|float